Hey everyone,
I am using the Eval technique to catch errors to have a friendly app crash message.
If an error happens in the render thread, i correctly capture the Eval result, and then i am able to do something.
But i just noticed that if the error happens in the render thread (Scene Graph), the app just crash and does not fall back as the eval result.
Am i missing something ?
And does roku have plans to give us a decent api to track runtime crashes ?