"hsrad" wrote:
I need to render about 30 words every 3 seconds. What's the threshold of "too many" drawText calls?
It's fairly high. Last year in
my 2048 i was getting 30 fps on the oldest Rokus (fw3) and 60 fps on the 3k platform. I.e. the board and its contents are re-drawn at least 30 times per second, including cell numbers are DrawText-ed each frame - meaning that yes, 150 characters per second shouldn't be a problem even on the slowest device.
"TheEndless" wrote:
You can't mix the two, unfortunately. If you have static text, you could draw it to a bitmap once, then draw that bitmap to the screen on subsequent updates.
Has that been tested, that they are absolutely, positively "immiscible"?
I mean, i was so sure that one cannot show a
roMessageDialog on top of a
roScreen till
dev42 showed us that "yes, you can". And recently i got the feeling that most ro-components were (or should have been) implemented internally via
roImageCanvas.