[This question is outside B/S domain, so i guess for a RokuStar or someone who has experience with non-Basic SDKs on Roku.]
Doing Marmalade development for Roku, sometimes i am seeing on console diagnostics like this:
Reader::Impl - circular buffer overflow - lost 256 events
Reader::Impl - circular buffer overflow - lost 256 events
[...]
Reader::Impl - circular buffer overflow - lost 768 events
Reader::Impl - circular buffer overflow - lost 1024 events
Reader::Impl - circular buffer overflow - lost 512 events
Reader::Impl - circular buffer overflow - lost 1536 events
Reader::Impl - circular buffer overflow - lost 4352 events
I haven't seen such complaints in emulator or on another device - and a Marmalade engineer (a very competent one btw)
could not find the reason in Marmalade sources either. I have developed a gut feeling (see further in that forum) that this is related to handling the game remote motion events in low FPS situations - but it's just that, gut feeling.
Does the message ring a bell? What could it be?