It seems a bitmap is a property of a region
a region is a property of a sprite
drawscaledbitmap is a property of a screen
What is the simplest method of scaling a sprites bitmap? I want to scale some sprites to a fixed pixel width and then move them using sprite.moveto(x,y), but I'm not sure how to do this. I have sprites on screen, they are moving as I want them to, but I want to shrink em & keep em shrunk.
Anyone?
- Joel
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