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Level 8

Re: Audio not looping after firmware update???

Lol, I know what you mean EnTerr. Although I will say, when I emailed the channel publishing team about this they replied right away, and within a few minutes they replied with additional CC's about 4 times, apparently spreading the word of the critical problem to staff whom I don't know. From the way they acted it seemed as though it is new knowledge to them and a high priority.
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Level 7

Re: Audio not looping after firmware update???

"EnTerr" wrote:
"TheEndless" wrote:
"soon" with firmware updates could be weeks or even months, so you may want to look into adding your own looping functionality. It's easy enough to listen for the isFullResult() event and restart the stream.

One would think breaking a long-existing, long-documented function - that setLoop() apparently is - creates some urge to fix it.
Are app review times shorter than bugfix pushes to firmware?

Also, is isFullResult() less likely to break down than setLoop()? (I.e. what happens if next firmware fixes setLoop but breaks isFullResuit ...)

The reboot loop with 6.1 took them over a month to fix, and I suspect that was a higher priority than looping audio... Smiley Wink
My Channels: http://roku.permanence.com - Twitter: @TheEndlessDev
Instant Watch Browser (NetflixIWB), Aquarium Screensaver (AQUARIUM), Clever Clocks Screensaver (CLEVERCLOCKS), iTunes Podcasts (ITPC), My Channels (MYCHANNELS)
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Level 8

Re: Audio not looping after firmware update???

Oh dang. Didn't know about that. Either way, hopefully they will publish my fix soon.
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Roku Employee
Roku Employee

Re: Audio not looping after firmware update???

A fix has been checked in which should be included in an upcoming patch to 6.2. Not sure what the release date is, but near future.

- Joel
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Level 8

Re: Audio not looping after firmware update???

Ok, thanks Joel! I've submitted an update to my channel that handles it manually, but if near future really does mean near, I'd just assume leave it and let the firmware patch fix the problem.
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Level 9

Re: Audio not looping after firmware update???

"Romans_I_XVI" wrote:
So I did what you said TheEndless and the looping seems even smoother than when I use the built in function lol. Thanks again.


How is it smoother?
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Level 8

Re: Audio not looping after firmware update???

It seemed to start the music again with less of a delay, but I suppose this could be other things, maybe firmware update, or even the audio file I'm using (altered the quality). This was also on a Roku 3 when I made this statement, tried it on Roku 1 and it seems more delayed if my memory serves me right.

So essentially disregard the statement. Was just a first impression on my Roku 3.
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Level 9

Re: Audio not looping after firmware update???

Looks like this issue just got fixed, my audio started looping this morning after an update I see happened last night. Smiley Very Happy
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Level 8

Re: Audio not looping after firmware update???

I noticed we had a firmware update. Glad to hear the audio looping is working again.

The package I have submitted has already gone through testing so I'm just leaving the manual handling of looping for the time being. But I'm glad this is fixed for the sake of future updates/games.
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Level 7

Re: Audio not looping after firmware update???

It looks like roVideoPlayer.SetLoop() is broken now. I don't know if the latest update broke it, or if it was broken along with roAudioPlayer.SetLoop() in the previous release, but it doesn't loop automatically anymore... Smiley Sad
My Channels: http://roku.permanence.com - Twitter: @TheEndlessDev
Instant Watch Browser (NetflixIWB), Aquarium Screensaver (AQUARIUM), Clever Clocks Screensaver (CLEVERCLOCKS), iTunes Podcasts (ITPC), My Channels (MYCHANNELS)
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