Leslie_Sanford
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12-18-2017
05:24 AM
Texture warning
I'm getting the following warning for images I'm loading into a Poster node:
The images I'm using are exactly 1920 x 1080 in dimension.
What am I doing wrong?
Warning! Loaded texture larger than the UI resolution (1920 x 1080)
The images I'm using are exactly 1920 x 1080 in dimension.
What am I doing wrong?
3 REPLIES 3
rymawby
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12-20-2017
02:42 PM
Re: Texture warning
I wonder if your actual UI is running at HD (1280 x 720) rather than Full HD (the size of your image)?
Leslie_Sanford
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12-20-2017
06:18 PM
Re: Texture warning
I think you may very well be right. I will check that.
At any rate, after reviewing the docs here:
https://sdkdocs.roku.com/display/sdkdoc ... gessmaller
I've decided to remove these images from my app. They were just for decoration by providing a nice background. But they take up too much memory, so I'm getting rid of them.
At any rate, after reviewing the docs here:
https://sdkdocs.roku.com/display/sdkdoc ... gessmaller
I've decided to remove these images from my app. They were just for decoration by providing a nice background. But they take up too much memory, so I'm getting rid of them.
rymawby
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12-21-2017
05:10 AM
Re: Texture warning
Cool.
I wrote a quick tutorial on calculating texture memory a while back here if it helps.
Good luck!
I wrote a quick tutorial on calculating texture memory a while back here if it helps.
Good luck!