"ramyajawaharlal" wrote:
...
I referred this page, but it has string localization for string translation. But i need to localize the hard coded strings within the application and localize it in a place and call it.
Sorry, I don't know what you are asking for.
The SDK supports that you embed English strings in your BrightScript code (wrapped in Tr() calls) and/or SceneGraph XML, and if you provide a supported translation dictionary those strings will automatically be translated to the user's current UI language.
If you want some other functionality, you are certainly free to implement other solutions.