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As soon as you close your dialog, there are no open screens, so the channel exits. You should open the facade first, before you create and destroy the dialog.
As far as I have been able to tell, There may have been an issue in 5.0 firmware that allowed people to get away with this , but in 5.1 it is back to normal behavior. Maybe this issue was replicated in the recent update to 3.x firmware as well.