Arezth
Visitor
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
03-22-2017
05:10 PM
Opening a scene from a .brs that is not main.brs
Hi Forum,
I am new to developing for Roku. I was looking for a way of calling (open) a scene (or screen) from within a scene (from an "roSGScreen" object) that has already been called in the main.brs. For what I've seen, the scene or screen should be initialized in the main.brs 's RunUserInterface, because it is not initialized if I tried to create one in the scene's .brs that has already been loaded. Also, it would need to be passed to the scene that is open, but I can't figure out how. Can you point me in the right direction? An example would be deeply appreciated.
I am new to developing for Roku. I was looking for a way of calling (open) a scene (or screen) from within a scene (from an "roSGScreen" object) that has already been called in the main.brs. For what I've seen, the scene or screen should be initialized in the main.brs 's RunUserInterface, because it is not initialized if I tried to create one in the scene's .brs that has already been loaded. Also, it would need to be passed to the scene that is open, but I can't figure out how. Can you point me in the right direction? An example would be deeply appreciated.
4 REPLIES 4
EnTerr
Roku Guru
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
03-22-2017
06:30 PM
Re: Opening a scene from a .brs that is not main.brs
There seems to be general agreement amongst RSG experts that one should not try to use more than one Scene - instead use different Group nodes under the one and only scene. I.e. make your logical screens/scenes inherit from Group and replace one as a child with the other under the-one-and-only Scene. Or attach them both but flip the visible bit on each to transition
Arezth
Visitor
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
03-23-2017
12:13 PM
Re: Opening a scene from a .brs that is not main.brs
"EnTerr" wrote:
There seems to be general agreement amongst RSG experts that one should not try to use more than one Scene - instead use different Group nodes under the one and only scene. I.e. make your logical screens/scenes inherit from Group and replace one as a child with the other under the-one-and-only Scene. Or attach them both but flip the visible bit on each to transition
Thank you very much for your reply! Okay, then I will just use the initial scene. So, the logic of how the screens should open up should be in the main.brs... would you recommend to read the message from the port in order to establish when to open which the scene? Is there a way to share information between scenes?
For example, right now I have a working scene in which movies are displayed and played when selected, but I still need to add a category for the series. I wanted to open a second scene containing the information and episodes of them based on the selected item. Maybe my approach is wrong.
Also, I wanted to add a middle scene in which the user can select if they want subtitles and else, another reason why I wanted to be able to call other scenes.
belltown
Roku Guru
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
03-23-2017
12:30 PM
Re: Opening a scene from a .brs that is not main.brs
I'd recommend you start by running through the Scene Graph Tutorial (Sliding Panels Markup tutorial, you may find that you have enough there to create a UI that doesn't need a lot of on-the-fly scene creation; you just create a PanelSet, and add Panels to it.
If that's not enough then work your way through the Sample Channels in the rokudev GitHub repo. You may find that the videoplayer-channel does something similar to what you're looking for to handle categories of videos.
It takes a while to grasp the fundamental architecture of Scene Graph. You're not there yet. Maybe this will help.
If that's not enough then work your way through the Sample Channels in the rokudev GitHub repo. You may find that the videoplayer-channel does something similar to what you're looking for to handle categories of videos.
It takes a while to grasp the fundamental architecture of Scene Graph. You're not there yet. Maybe this will help.
Arezth
Visitor
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
03-27-2017
03:14 PM
Re: Opening a scene from a .brs that is not main.brs
Thank you both for your advice! I ended up creating two grids and making them visible and invisible as one of the suggestions! Works fine for now.