Huzzah, nice improvements! Level editor is now much more user friend, especially the fast repeating from holding a direction to quickly lay rows of brick or tall ladders. Quick test of level is very good.
On my Streaming Stick, when player falls and grabs a gold that was floating in mid air, I don't hear anything for the gold, but the fall sound is cut off and then restarts. Are you programming it to use two audio channels? All Rokus now support two audio channels, so it would probably be good to swap the audio channel after each sound effect so we can have overlapping sounds. Maybe you already tried and it caused a problem for some reason?