Has anyone used the Omniture sdk provided by Adobe and successfully implemented it in Scene Graph? I've been able to integrate and make calls using task nodes, but now I'm seeing a lot of crashes in my app. Especially when exiting to the home screen, or deleting the app through the installer page. It seems like a possible memory leak, but I get no errors. The box will just go black and restart.
I'll most likely contact Adobe, but wondering if anyone else has run into this, or if anyone knows how to debug.