gpasq
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10-24-2013
03:55 PM
New Hulu App... how?
I'm new to Roku dev, and have my first forum question...
On the new Hulu app, how did they implement the first screen... changing images across the top, no (or transparent) overhang, a search box in the overhang area, and a grid at the bottom.
Is this something they did using the raw roScreen object or is there a way to do this using, say, a grid view?
Thanks very much in advance!
On the new Hulu app, how did they implement the first screen... changing images across the top, no (or transparent) overhang, a search box in the overhang area, and a grid at the bottom.
Is this something they did using the raw roScreen object or is there a way to do this using, say, a grid view?
Thanks very much in advance!
2 REPLIES 2

RokuJoel
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10-25-2013
05:14 PM
Re: New Hulu App... how?
Hulu did not use our Brightscript components.
You could build a channel with a similar or even better feature set in Brightscript using roScreen and the various related components (roBitmap roRegion roSprite, roFont).
Some great examples of channels done this way are Earbits, and the newest version of the Daily Burn channel (in Fitness and Outdoors section of the Channel Store) - Daily Burn almost completely copied the Roku home screen UI, did it in all Brightscript and it is very fast and responsive.
- Joel
You could build a channel with a similar or even better feature set in Brightscript using roScreen and the various related components (roBitmap roRegion roSprite, roFont).
Some great examples of channels done this way are Earbits, and the newest version of the Daily Burn channel (in Fitness and Outdoors section of the Channel Store) - Daily Burn almost completely copied the Roku home screen UI, did it in all Brightscript and it is very fast and responsive.
- Joel
gpasq
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10-28-2013
09:43 AM
Re: New Hulu App... how?
That's what I thought... thanks much! Sounds like R2 for my app 🙂