Continued from General Forum:
"TheEndless" wrote:
"kbenson" wrote:
I believe we actually ran into a problem installing/side-loading KidPaint when we ballooned over 500k during development, but that may have been a case of premature optimization (we may have noticed it and assumed it was a problem before it actually was). If we can actually use 2MB, that's a LARGE difference for us.
I know my Sirius channel is about 850k, because I actually draw my own poster screen on an image canvas, so I have to have my own copy of all of the UI elements (HD and SD) in my package. Maybe we should continue this conversation over in the developer forum...
I found some old threads mentioning the limit (just search for 500k). In one renojim mentioned that he loaded a channel that was larger than 500k. Roku said they should at at or below (but it was ambiguous as to whether this is forced). I guess the question is whether those are pre or post zip sizes?
...
Okay, I just tested by adding a 500k random contents file to a test I was installing, and got this when trying to install:
"Warning: Application exceeds maximum recommended size (563538 > 524288)."
But the channel did install (side-load, at least). That seems to point towards some higher limit (if there is one), and a lower soft limit.
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