I'm wondering what the best way to create global variables within the Scene Graph SDK is. With the old SDK, I was able to just store everything in a .json file and use ReadAsciiFile() to reference the variables. I was using it in my main() function.
According to this link https://sdkdocs.roku.com/display/sdkdoc/BrightScript+Support it says I can only use ReadAsciiFile() in a Task Node, which leads me to my questions: 1) Is there a simpler way? Do I NEED to create a Task Node? I'm still wrapping my mind around them, lol 2) If I absolutely need to create a task node, what is the most basic way? All I really need is to have a file with a list of variables that I can reference often throughout the code. Such as IDs, URLs, etc.