Re: Expected behaviour for roInputEvent during Ad Play
Thanks for the quick response.
Actually deep linking has already been implemented.
What I am finding it hard to achieve is stopping an ad while it is playing. If I use the remote control back button, then the ad stops correctly and the player screen closes as expected. However, I cannot seem to achieve this programmatically.
Using the standard rendering call.. exitAd = not m.RAF.showAds(adPods.ads.preroll, invalid, m.view)
Even removing the renderable node doesn't stop the ad from playing.