Nice, I tested it with Lode Runner (the new 0.17) and it runs great! I think I found a small bug with the game, when I press * for an extra life, the number doesn't change in the game, so I pressed it again, still no change, then I pressed / to restart the level, and my number of men went UP one. Thus I think * is increasing the number of men just not showing it, so I had increased it by two, then naturally decreased one when restarting the level with /
The emulator doesn't work with my game, probably various reasons of me not setting it up correctly. I do see the splash screen image correctly for a couple seconds, then it goes away to a blank black screen.
I've gotten one channel to show the splash screen, and then nothing after. It's got about 20 errors like this:
index.ts:156 source/mediarsstoolkit.brs(175,35-36): Unexpected character '@'g @ index.ts:156
and one of these:
index.ts:156 source/main.brs(23,4-19): Attempting to retrieve property from non-iterable value left: Invalid
This is just the landing page for a media player, it's pretty old. My serious animation projects get 200-300 errors.
ETA: "- Undocumented parameter rgba in DrawObject() method not supported"
Pretty sure it's actually documented now. Shocking right? Anyway, none of my stuff will run without this.
Looks cool though.
i know I have a lot of Integer.ToStr() instances, and I also surely have a lot of IF, THEN in a single line all over the place, so maybe I'll wait for an update.
I checked the first couple errors
- One is an IF THEN on single line
- The next is complaining about text in a comment of mine, since the comment contains "If"! I have LOTS of comments all over my code, so I wonder if that will cause other problems.
/brs/lib/brsEmu.min.js:33 source/Main.brs(11,25-26): 'SetPort' is not a function and cannot be called.
I've made a stripped-down thing, with stuff commented out, and got all the way to drawobject, so I'll have to wait for that one.