"speechles" wrote:
handled = false
if m.labellist.isInFocusChain() and press
if key = "up"
if m.labellist.itemFocused = 0
m.labelist.jumpToItem = m.labellist.content.getChildCount()-1
m.labellist.animateToItem = m.labellist.content.getChildCount()-1
else
m.labellist.jumpToItem = m.itemFocused - 1
end if
handled = true
else if key = "down"
if m.labellist.itemFocused = m.labellist.content.getChildCount()-1
m.labellist.jumpToItem = 0
m.labellist.animateToItem = 0
else
m.labellist.jumpToItem = m.itemFocused + 1
end if
handled = true
else if key = "OK"
handleLabellistOKpress(m.labellist.itemSelected)
handled = true
end if
end if
return handled
( the reason for both jumpToItem and animateToItem is because I have no idea how large the viewport is you give your labellist. jumpToItem only jumps to the first/last item visible in your viewport. animateToItem will move to the first/last of your labellist and scroll to it )
To control the up/down and have it wrap you would do something like the above.
In a labellist itemFocused for focused item. itemSelected for item chosen. Are you mixing these up?
Let me explain you,
we have all the channel name list and
m.list.ObserveField("itemFocused", "onItemFocused")
m.list.ObserveField("itemSelected", "OnItemSelected")
for on focus and on selected and on onItemFocused function we have done
row = m.list.currFocusRow
col= m.list.currFocusSection
section = m.list.content.getChild(col)
channel=section.getChild(row)
here it gives the correct data upto the data showing on the monitor screen and when i click up and below the monitor screen it gives wrong data or invalid