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boundingRect() call prevents key events

I have a graph scene application which launchs a Scene with a custom Group primarily visible.
Within this Group, I have to call boundingRect() and localBoundingRect() on an internal LayoutGroup in order to centralize it, then I set focus on a ButtonGroup (which is a child of the LayoutGroup).
My problem is that calling these functions is preventing any key events from being caught. I tried commenting just these lines and the key events be fine, though the layout is messed up unless I call them to calculate the positions I need.
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