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Level 11

Undocumented: How does roTextureManager behave?

I am bringing in this question, because inquiring minds want to know apparently:
"Karim Kawambwa@StackOverlow" wrote:
Does the roTextureManager clear or replace bitmaps in its cache automatically when it sees that it is running out of memory? I cannot seem to find any good answer to this.

Some discussion on this avail here viewtopic.php?f=34&t=69730#p451528 - but this never made it to the documentation. Some explanation on the purpose/intent/behavior should be added to roTextureManager documentation page...
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