Thanks for this hack Komag! I've implemented it in to the core of my framework
😛https://github.com/Romans-I-XVI/Roku-ga ... 94b4eb94a0One thing to note. I noticed if you post the backspace event after the info button press (code 10) you might receive a double button press for info if you keep holding it. Along with that I was also having issues with the info button release event not happening as it should. The easy solution was to just send the backspace event after the release of the info button, personally I'm doing it only if the button had been pressed 3 times in a row.
Thanks again, this was a very annoying issue, I always had to consider where/when/if I want to use the info button just because if somebody presses it multiple times they'll accidentally turn on the audio guide (which serves no purpose in game).