>>> HomeScene >> OnkeyEvent
in HeroScene.xml onKeyEvent back true
------ [back pressed] ------
DetailsScreen.brs - [OnFocusedChildChange]
DetailsScreen.brs - [onVisibleChange]
Player.brs [controlChanged]
Player.brs [exitPlayer]
DetailsScreen.brs - [OnVideoPlayerStateChange]
DetailsScreen.brs - [OnFocusedChildChange]
DetailsScreen.brs - [OnVideoPlayerStateChange]
******* CREATE PLAYER ***********
Player.brs [init]
DetailsScreen.brs - [OnFocusedChildChange]
>>> HomeScene >> OnkeyEvent
in HeroScene.xml onKeyEvent back false
FadingBackground.brs - [OnBackgroundLoaded]
FadingBackground.brs - [OnBackgroundLoaded]
PlayerTask: mid-roll finished, seek to 0
After I click "<-", it does hit the 'exitPlayer()' sub, and I'm invalidating the PlayerTask there... but it looks like the PlayerTask node is still there, even though I set it to "invalid"