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Poster Scene Graph Node Caching

Does the Poster Scene Graph node class have the same caching as is available in an roImageCanvas component? Or, for the image to be cached for the session, will another call need to be made, the results cached in tmp:/, and then the Poster pointed to the local storage URI?
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Channel Surfer

Re: Poster Scene Graph Node Caching

From my testing, it looks like SceneGraph uses similar caching logic to the roTextureManager, caching the image until it needs to free up some memory. Subsequent loads of the images are faster, so I suspect it also caches it to file somewhere.
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