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brandon15811
Visitor

Re: New Telnet Functions

"RokuKevin" wrote:
They should still be available for at least a couple more firmware releases... Any new development should be using the External Control API though.

--Kevin

Oy, ill check it out when iget home
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TheEndless
Channel Surfer

Re: New Telnet Functions

"RokuKevin" wrote:
Please see the new External Control Guide in the new v2.7 SDK for our new way to control your Roku over the network. Please consider the telnet methods as deprecated.

--Kevin

Where is this "new v2.7 SDK" that you speak of? Why must you tease us so?
My Channels: http://roku.permanence.com - Twitter: @TheEndlessDev
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brandon15811
Visitor

Re: New Telnet Functions

"TheEndless" wrote:
"RokuKevin" wrote:
Please see the new External Control Guide in the new v2.7 SDK for our new way to control your Roku over the network. Please consider the telnet methods as deprecated.

--Kevin

Where is this "new v2.7 SDK" that you speak of? Why must you tease us so?

Yeah, I can't find it either
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retrotom
Visitor

Re: New Telnet Functions

"TheEndless" wrote:
"RokuKevin" wrote:
Please see the new External Control Guide in the new v2.7 SDK for our new way to control your Roku over the network. Please consider the telnet methods as deprecated.

--Kevin

Where is this "new v2.7 SDK" that you speak of? Why must you tease us so?


I know, right? I've been constantly refreshing the developer "home page" -- waiting for the link to say "v27".
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scyber
Visitor

Re: New Telnet Functions

"retrotom" wrote:
"TheEndless" wrote:
"RokuKevin" wrote:
Please see the new External Control Guide in the new v2.7 SDK for our new way to control your Roku over the network. Please consider the telnet methods as deprecated.

--Kevin

Where is this "new v2.7 SDK" that you speak of? Why must you tease us so?


I know, right? I've been constantly refreshing the developer "home page" -- waiting for the link to say "v27".


Changing the links on the dev homepage seem to work. Not sure if this is official yet though:

http://c1807832.cdn.cloudfiles.rackspac ... dk_v27.zip
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retrotom
Visitor

Re: New Telnet Functions

I tried that yesterday but it didn't work. They were probably waiting for it to become available on their CDN before making the update.
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retrotom
Visitor

Re: New Telnet Functions

YES! Grid Screen!
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TheEndless
Channel Surfer

Re: New Telnet Functions

"retrotom" wrote:
YES! Grid Screen!

Nice to have the option, but it's a little too limiting in its current implementation, unless your images are shaped like posters and are categorizable in a way that makes sense for that grid... Phooey... I was really hoping they'd expose a method of using the video buffer for the roImageCanvas. Guess I'll just have to get more creative...
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retrotom
Visitor

Re: New Telnet Functions

"TheEndless" wrote:
"retrotom" wrote:
YES! Grid Screen!

Nice to have the option, but it's a little too limiting in its current implementation, unless your images are shaped like posters and are categorizable in a way that makes sense for that grid... Phooey... I was really hoping they'd expose a method of using the video buffer for the roImageCanvas. Guess I'll just have to get more creative...


Yeah, I agree with you after actually looking at the exposed methods. We're rolling our own UI components (still). I'm still trying to track down this roBrSub that's mentioned -- don't know what that could be. Video buffer access huh? Playing with individual pixels would be nice. The Roku doesn't really appear to be built for gaming -- but I wrote a [Super]Chip-8 emulator a while back that I think the Roku could handle. Only issue is drawing to the freaking screen -- unless you made each pixel an individual layer -- which would probably suck.
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TheEndless
Channel Surfer

Re: New Telnet Functions

"retrotom" wrote:
Video buffer access huh?

The grid interface uses the video buffer, which is why is so much more performant. I was hoping the actual interface for drawing directly to the video buffer would be exposed, instead of just the pre-built grid interface. An roVideoCanvas, if you will...

"retrotom" wrote:
I'm still trying to track down this roBrSub that's mentioned

A CreateObject( "roBrSub" ) results in invalid, so I don't think it actually exists...
My Channels: http://roku.permanence.com - Twitter: @TheEndlessDev
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