Roku Developer Program

Join our online forum to talk to Roku developers and fellow channel creators. Ask questions, share tips with the community, and find helpful resources.
Showing results for 
Show  only  | Search instead for 
Did you mean: 
Binge Watcher

Loading shimmer animation effect

Is it possible with a SceneGraph approach, to have skeleton loading shimmer effects? It seems to me that this would  only be possible for a 2D game using a roScreen component. We have a roSGScreen.component, and so it appears we would only have the option of using a poster node with basic animation (translation of a shimmer graphic?).

0 Kudos
Roku Guru

Re: Loading shimmer animation effect

You could either create a spritesheet animation with a poster using clipping rect and a timer to update translation offset or use animation nodes to sweep a gradient over a skeleton poster component.