I have a label in a scene, and I want to access it from main.brs. I've tried assigning it to a global variable:
m.myLabel = m.top.findNode("myLabel")
m.global.myLabel = m.myLabel
Tried this a few ways, but the debugger keeps complaining. I can't assign the label to a global, and so I can't access it in my main function, and so I can't display messages.
The reason I need access to the label it in the main function, that's where the while loop is where messages are checked.