"Veeta" wrote:
Here's an example:
[spoiler=contraption:zvqepvoo]<?xml version="1.0" encoding="utf-8" ?>
<component name="MainScene" extends="Scene" >
<script type="text/brightscript" uri="pkg:/source/main.brs" />
<script type="text/brightscript">
<![CDATA[
Function init()
m.top.findNode("Number").text = somethingCalledFromSceneGraph()
End Function
]]>
</script>
<children>
<Label
id="Number"
size="50"
translation="[0,0]"/>
</children>
</component>
Function Main(args As Dynamic) As void
screen = CreateObject("roSGScreen")
scene = screen.CreateScene("MainScene")
port = CreateObject("MessagePort")
screen.SetMessagePort(port)
screen.show()
while true
msg = wait(0, port)
end while
End Function
Function somethingCalledFromSceneGraph() as String
return "Text from main.brs"
End Function
[/spoiler:zvqepvoo]
Just know that there are restrictions on what you can do in that function. These are documented at BrightScript Support
We should clarify what you did there is not what most people want.
Through mechanically including main.brs in the component,
technically you can call a main.brs function from the RSG thread - true. Filthy^ as it is, i imagine it can be useful occasionally (e.g. context-free utility functions like min()/max()) - but please note those are 2 separate interpreters and they do not share the global variables (getGlobalAA() / unqualified `m`) context.
(^) "ewww, RunUserInterface()/main() included too? gross!"