Hi All,
I am rendering a custom font on both roCompositor and roImageCanvas. The text appears to be very smooth on imagecanvas, however, the text rendered using 2D is very sharp and jagged. Is there a way to make it smooth? I tried
mode = 1
ifRegion.SetScaleMode(mode)
But this doesn't make a noticeable difference on how it renders.

Could you suggest a way to render fonts smooth using 2DAPI?
Thanks!