This API enables applications that want to use both the 2D APIs and video playback with a lower resolution than 1080p. Without this call, these applications are likely to not have enough memory for either video playback or roScreen rendering
"RokuChris" wrote: Those are large bitmaps. You may be running up against memory limitations. One thing you can try is calling SetMaxVideoDecodeResolution() on your roVideoPlayer.
Oh, you are right. The call with 1080x720 values is making it working even for more count of bitmaps. But why error messages of player still leaves so confusing? I have spent very much time to find the reason of error in my ready application tested on Roku 1. And please, pay attention: seems, there is memory leaking. The working application turns to not workng (with the same error) after many runs.