It is a very small gif (837 bytes) that is part of the package, so I'm referencing via "pkg/images/file.gif". I'm just trying to get it to move across the screen and it worked pretty well before build 687. I call SetLayer() with a new TargetRect after doing a "wait(30,port)" in a continuous loop. I've tried other values for the timeout as well. It appears that the screen is only redrawn maybe every 10 calls to SetLayer(). It's one of three layers, not counting the background layer. One layer never changes after the first time it's drawn and another only changes once a minute or so. It's the third layer that I'm trying to update as often as possible.
-JT