Forum Discussion
Romans_I_XVI
9 years agoRoku Guru
joetesta
Great, glad you enjoy it!
And I see your two levels under published in the past 24 hours, are you sure you had it on the browse tab? And that you didn't have any other filters active. Maybe I should switch back to defaulting to the "browse" list instead of "featured". Because I've done it a couple times myself where I am looking for something and am momentarily confused why I can't find it, only to remember I'm looking at the featured section.
No, I didn't use scene graph. I used BrightScript, but I also recently created a game engine of sorts for the Roku. So that made making this game easier. You can find it here if you're interested...
https://github.com/Romans-I-XVI/Roku-gameEngine
Please note though, I'm still coming across bugs occasionally with the engine, there are some core elements I'm thinking of changing, and after working with it I realize there are some things I need to cut out and put in separate helper objects instead (such as the "camera" following an object feature).
Great, glad you enjoy it!
And I see your two levels under published in the past 24 hours, are you sure you had it on the browse tab? And that you didn't have any other filters active. Maybe I should switch back to defaulting to the "browse" list instead of "featured". Because I've done it a couple times myself where I am looking for something and am momentarily confused why I can't find it, only to remember I'm looking at the featured section.
No, I didn't use scene graph. I used BrightScript, but I also recently created a game engine of sorts for the Roku. So that made making this game easier. You can find it here if you're interested...
https://github.com/Romans-I-XVI/Roku-gameEngine
Please note though, I'm still coming across bugs occasionally with the engine, there are some core elements I'm thinking of changing, and after working with it I realize there are some things I need to cut out and put in separate helper objects instead (such as the "camera" following an object feature).