Forum Discussion
scaper12123
10 years agoVisitor
"belltown" wrote:
I can't help you with the scene graph stuff, but I can tell you that the time formatting code of mine that you copied and changed has two fundamental flaws: you're using dynamic types instead of declared types, so you'll end up with floating values instead of integer values when you divide; and you're using "m", the global BrightScript "this" pointer, as your minutes variable, which will play havoc with anything else in your code that references "m".
Oh! Well... hmm... it's a good thing I hadn't referenced that code in my current implementation! Haha. I rewrote it assuming that the % objects didn't actually matter and were just some writing convention you were using. Thank you for correcting me on that front.