"agmark" wrote:
Chris...is the isResumeRequest documented? Not finding it.
I don't see it either. It's new, but I'm sure it will get in there soon. Using it is pretty basic. It's off by default, to enable it do this:
videoscreen.SetGuidedTrickPlay(true)
Then, every time the screen is about to exit trick play mode, you will get an isResumeRequest event. GetIndex() will return a unique ID for this resume request. GetData() will return the position where the video is about to resume.
At this point you can do whatever stuff you need to, like injecting an ad.
In order for the screen to continue normally after an isResumeRequest event, you must do this:
videoscreen.ResumeAck(msg.GetInfo())