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Komag
Level 9

Re: Roku Game Development?

"2dguy" wrote:
Is there a better forum for Roku game development using Brightscript?

No, this is it I'm afraid.
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georgejecook
Level 7

Re: Roku Game Development?

"Komag" wrote:
"2dguy" wrote:
Is there a better forum for Roku game development using Brightscript?

No, this is it I'm afraid.

You're welcome to create a channel on the roku developer slack group, to start a community, if you wish. http://tiny.cc/nrdf0y
George Cook
https://linkedin.com/in/georgejecook/
Roku developers slack group (http://tiny.cc/nrdf0y) : georgejecook

Contact me on roku developer slack group, or via pm to discuss consultancy/work opportunities/rooibos unit testing framework
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Romans_I_XVI
Level 8

Re: Roku Game Development?

"georgejecook" wrote:
"Komag" wrote:
"2dguy" wrote:
Is there a better forum for Roku game development using Brightscript?

No, this is it I'm afraid.

You're welcome to create a channel on the roku developer slack group, to start a community, if you wish. http://tiny.cc/nrdf0y


This is a really good idea actually. I personally really like the slack group, especially for the work being done on the vscode extension.

I might start a channel for game development.
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Komag
Level 9

Re: Roku Game Development?

I joined the channel, but what benefit is there to that vs just posting here?
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Romans_I_XVI
Level 8

Re: Roku Game Development?

If you're asking me personally I'd say just for the sake of actually having a conversation on a personal level as compared to a forum thread that works more like an email conversation.

Also, the only real reason it could be good to specifically have a collection of people who do game development is game development tends to encounter specific challenges that most other types of development wouldn't. On top of that I believe we are the only people still using SDK1 correct? I mean I suppose maybe screensaver development as well. Outside of that I'm not sure what else you would still use the Draw2D API for as opposed to scenegraph.
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Komag
Level 9

Re: Roku Game Development?

I guess I can see that, good points
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squirreltown
Level 9

Re: Roku Game Development?

"Romans_I_XVI" wrote:
Also, the only real reason it could be good to specifically have a collection of people who do game development is game development tends to encounter specific challenges that most other types of development wouldn't. 

I would be happy to participate in something like this if it got organized. But it feels like there are only a handful of people, and having them in different venus makes it seem like less. I don't mind this format here at all, maybe I'm just used to it. I make screensavers and more advanced art projects not games, but I'd be surprised if game developers don't have the exact same problems/solutions I run into.
Kinetics Screensavers
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georgejecook
Level 7

Re: Roku Game Development?

fwiw -the channel has got a bunch of very motivated Roku developers sharing knowledge, open source projects and collaborating. For a few of us, the way we work this year is  streets ahead of where it was last year, as a direct result of that. I was thinking you might get the same kind of result for games, as we're all focused on SceneGraph development. 
This forum is great too; but there's something about real-time, that blazes brighter imho.
George Cook
https://linkedin.com/in/georgejecook/
Roku developers slack group (http://tiny.cc/nrdf0y) : georgejecook

Contact me on roku developer slack group, or via pm to discuss consultancy/work opportunities/rooibos unit testing framework
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