Thanks for playing. You are right there is a delay between rounds. I think I put in a button lockout to prevent the game restarting too quickly and it will continue to play if you wait just a little bit. I probably made the delay a little too long and I will fix it the next time I have a chance to work on this. The screensaver object makes more sense if you watched bandersnatch on netflix.
"Komag" wrote: Oh cool, didn't realize it was you!
Me neither! I was looking at your Run CMD just recently and realized you used a particular "stock" image I'm using on an unreleased game I'm working on But I welcomed you as a reference for the fact your did a remake of an existing " retro-game" just like I did with Prince of Persia, Lode Runner, Donkey Kong and Moon Patrol. BTW I really hope Roku team don't deprecate and actually improve the Draw2D framework, when all supported devices become OpenGL machines, we could develop so much better games with more resources.
...And I finally got around to trying those old demos Star Trek - looks like it would have awesome back in 1976 when it was programmed, before my time Time Quest - Very cool, very nostalgic to me since I was a kid playing King's Quest, Space Quest, etc
The artwork for "RUN-CMD" is from Luis Zuno who has made some of his art assets freely available. I also support him via patreon with revenue from "RUN-CMD"
I just published a new game https://www.locomalito.com/abbaye_des_morts.php which has a permissible license to port and I have the permission from the original author.(AKA how to do a port correctly) The main complaint I have received is that the controls are too difficult. The game itself is a difficult game and for a game like this with the roku controls being that only on button can be pressed at a time do make it more difficult, it just takes a little getting used to. having played the game so much during development I think the controls are fine, It is possible to complete every screen. It just takes patience and skill. Something which I think is lost on game players to day. People like easy wins and instant gratification. I remember the first time I played supper mario Bros, NES. I was terrible at at playing it with practice I got better at it.
I do wish I had more time to make games and put together a full point and click adventure game.