All game channels must add the game manifest entry to their manifest file. This flag prevents the channel from having audio/sound effects delays in the game.
"Romans_I_XVI" wrote:
Does it make it so looped roAudioPlayer music stays in memory instead of reloading when looped?
"Romans_I_XVI" wrote:
Does it make it so looped roAudioPlayer music stays in memory instead of reloading when looped?
"Romans_I_XVI" wrote:
Regardless, it's cool to see anything that updates the experience for game development!
We’re upgrading Roku Community to bring you a faster, more mobile-friendly experience. You may notice limited functionality or read-only access during this time. Read more here.
Planned Downtime:
Community will be unavailable for up to 24–48 hours during the upgrade window during the week of May 19th and you may notice reduced functionality.
In the meantime, for additional assistance, visit our Support Site.
We're sorry for this disruption — we’re excited to share what’s next!