"retrotom" wrote:
I was wondering if the subscription model has multiple levels or options. For instance, will be able to say "$X monthly", "$X every 6 months", and "$X annually"? Many subscription models allow for this and give certain discounts for longer renewal rates.
"jbrave" wrote:"retrotom" wrote:
I was wondering if the subscription model has multiple levels or options. For instance, will be able to say "$X monthly", "$X every 6 months", and "$X annually"? Many subscription models allow for this and give certain discounts for longer renewal rates.
Bad Pun warning:
you mean I can't have $X every day?
"GandK-Geoff" wrote:
Is there any functionality available that would allow us to give users limited time or one time use discount/free codes?
A few examples:
- A marketing promo in which the first 50 users to respond get a code that will let them get our newest app free, instead of normal price.
- Completing all levels in a puzzle game reveals a code good for half off any other game we make.
- "Use this code this Saturday only and get $1 off of all our paid apps."
Having implemented promo systems before, I'm aware the above is a fair chunk of functionality. 🙂 For now, I'm just asking if there is any functionality of this type available or planned, and if so, what it provides.
"RokuPatrick" wrote:
Right now, those types of promos are not possible. We are working to improve the promotional features, however.
"krazy" wrote:
paypal is a payment processor and they charge like 3% only not comparing both but, the infrastructure should be lesser than what owned by paypal
what i think is 30% is very very huge , there will be nothing left to the distributor especially in video content business at this rate
"RokuPatrick" wrote:
Right now, those types of promos are not possible. We are working to improve the promotional features, however.
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