"kbenson" wrote:
Isn't that the purpose of specifying multiple bitrates for the video, so Roku can automatically determine the best one based on the available bandwidth?
"TheEndless" wrote:"kbenson" wrote:
Isn't that the purpose of specifying multiple bitrates for the video, so Roku can automatically determine the best one based on the available bandwidth?
In this particular case, we're talking about transfer rates on a closed local network where live transcoding of multiple streams is not realistic. In our testing, we've seen mixed results on both wired and wireless interfaces , but the results over wireless have been the most inconsistent across devices. By all rights, a 4.5-5 mbit/s stream shouldn't struggle over a healthy wireless G network, but in most cases we're seeing excessive buffering that isn't present over wired. The same stream plays fine over wireless from one computer to another (with high enough transfer rates to eliminate buffer size as an issue), so the bottleneck does not appear to be the network itself. Our goal is to eliminate (or at least mitigate) any end user confusion that may be caused by offering higher bitrates than the network interface can support. If Roku can provide some hard numbers on that, then that will give us a solid reference point to work from.
"kbenson" wrote:
I think generating a files out of random data of both 100k and 1000k for testing (attempt 100k first, if it's fast enough then attempt 1000k) would allow for quite accurate bandwidth measurements.
"TheEndless" wrote:"kbenson" wrote:
I think generating a files out of random data of both 100k and 1000k for testing (attempt 100k first, if it's fast enough then attempt 1000k) would allow for quite accurate bandwidth measurements.
I can tell you've never worked with video on the Roku... 😛
More to the point, yes, we can do benchmarking ourselves (even dynamic), and obviously have done some, but we're hoping that Roku, who has an infinitely larger test bed than us, could give us some numbers based on their own benchmarks.
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