Scene Graph m.global is not reliable under moderate load (returns invalid sometimes)
So here is a major problem: 1. The app heavily relies on m.global and accesses it's fields from Task nodes 2. Recently I've discovered that sometimes m.global fields are invalid (however returns va...
Thanks EnTerr, I appreciate your detailed answer. So it is like building on a sand then. Wait... 2nd worst mistake? Which one is the 1st? I am not a part of a developer beta, just don't have a time for that.