Forum Discussion
transgaming
10 years agoReel Rookie
Hi EnTerr,
Thanks for your feedback.
I copied here your response and provide the answer for each one:
1. Have you been able to "side-load" the app to the Roku player - and does it work that way? You can (and you should) do that directly from the Hub, without creating a private channel - just type the credentials under Config / Roku / Signing - the Roku box IP, user "rokudev" and the password you chose when enabling developer mode on the box.
> Yes, all tested applications are working properly in the "side-load" mode.
2. Has the Roku player been provisioned for Marmalade development in the first place? That has to be done by RokuCo dev.support on their side and it take a while for the box to even allow starting Marmalade binaries (or app just exits on attempt to start).
> Yes, this was done.
3. Have you learnt about the developer console, telnet to port 8085 of Roku box? If not, read in their docs.
> We used telnet connection for receiving debug output from the device. In this case the device doesn't provide any debug output.
Thanks,
Transgaming
Thanks for your feedback.
I copied here your response and provide the answer for each one:
1. Have you been able to "side-load" the app to the Roku player - and does it work that way? You can (and you should) do that directly from the Hub, without creating a private channel - just type the credentials under Config / Roku / Signing - the Roku box IP, user "rokudev" and the password you chose when enabling developer mode on the box.
> Yes, all tested applications are working properly in the "side-load" mode.
2. Has the Roku player been provisioned for Marmalade development in the first place? That has to be done by RokuCo dev.support on their side and it take a while for the box to even allow starting Marmalade binaries (or app just exits on attempt to start).
> Yes, this was done.
3. Have you learnt about the developer console, telnet to port 8085 of Roku box? If not, read in their docs.
> We used telnet connection for receiving debug output from the device. In this case the device doesn't provide any debug output.
Thanks,
Transgaming