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coolbits
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12 years ago

Roku 2D API; Capture what is on screen

Hi,

I want to capture a section of the image currently displayed on the screen. Let's say I have a sprite and called the screen.Finish() function. Now that image is drawn in the screen. What I want to do is, capture a section of that image (from the screen) and draw it again and again.

Using the 2D api ( or any other mechanism), how may I achieve it?

Thank you,
Chandana
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