dev42
12 years agoVisitor
is <bitmap>.finish() no longer necessary?
Going thru old posts and the SDK there is mention of issuing <bitmap>.finish() before drawing it to the screen.
I naturally forgot and then put it in afterword. 😉
Instead of guaranteeing no tearing, it did the opposite. A lot of flicker!
I'm on a Roku 2 3100X, SW ver 5.5 * build 410
So, if doing double buffering and drawing to a bitmap and then drawing that bitmap to the screen is done, is <bitmap>.finish() necessary? And if so, how to make it work?
Also, is this behavior consistent with other Rokus?
peace & 42
I naturally forgot and then put it in afterword. 😉
Instead of guaranteeing no tearing, it did the opposite. A lot of flicker!
I'm on a Roku 2 3100X, SW ver 5.5 * build 410
So, if doing double buffering and drawing to a bitmap and then drawing that bitmap to the screen is done, is <bitmap>.finish() necessary? And if so, how to make it work?
Also, is this behavior consistent with other Rokus?
peace & 42