EnTerr
10 years agoRoku Guru
How about "programmable" A/B buttons?
I have seen multiple times people asking about being able to re-program the channel shortcut (aka "sponsored") buttons on the remotes. And i don't read regularly the General, so it ought to be a very popular request - but my guess is not feasible because of contractual obligations to the advertisers. However, here is a fresh idea that i saw recently:
In other words - how about letting users assign an action to the buttons A/B?
"A" and "B" are unused outside of games, so no harm in letting them be useful when in the player home UI. There is even a suitable place where that configuration can be added, Settings > System > Remote (sub-menu avail only on players that support radio remotes). The only action that has been requested so far is to assign a channel-of-choice (e.g. YouTube or HBO Now) to a button, so one can launch it with a single button press, if so they please.
Oh, and this will "magically" make the remotes with A/B buttons more desirable, more "premium" - for no added hardware cost!
"@RegReader" wrote:
How about the A or B button?
In other words - how about letting users assign an action to the buttons A/B?
"A" and "B" are unused outside of games, so no harm in letting them be useful when in the player home UI. There is even a suitable place where that configuration can be added, Settings > System > Remote (sub-menu avail only on players that support radio remotes). The only action that has been requested so far is to assign a channel-of-choice (e.g. YouTube or HBO Now) to a button, so one can launch it with a single button press, if so they please.
Oh, and this will "magically" make the remotes with A/B buttons more desirable, more "premium" - for no added hardware cost!
Unfortunately, the A/B buttons on a Roku remote control are not programmable.
The complete list of buttons that a channel may handle is listed in the SceneGraph onKeyEvent documentation.
In addition, ECP commands may be used to send keypresses when testing a channel (ECP commands may not be included in the channel code). The list of keypresses that may be sent via ECP is included in the ECP doc.