"squirreltown" wrote:
"belltown" wrote:
They all feel to me like they weren't really designed for the Roku platform, lacking the smoothness you could get with roScreen
This is what I can't figure out. One thing about roScreen is it can be really slick movement-wise, there's just no excuse to have stuff stuttering around, and yet a lot of these "partner" channels do just that. What are they actually building them with? I haven't seen anything that couldn't be duplicated with roScreen, so why don't they use it?
Portability.
I guess they're using code they've developed for other platforms. If there's some sort of HTML 5 SDK that only the privileged partners have access to that will run code they've already written, then it's a lot less work to port that existing code to the Roku, rather than start from scratch on a one-off implementation using a new language, a new API/SDK, and a new platform, that they most likely have had no previous experience with.