i have different button. and different image is coming from different button click. so for getting it i am using rotexturemanager. so each time i am calling same function where my texturemanager is created. here i am checking if texturemanager have already bitmap clear it. and upload new bitmap in it. first 2 time(click on 2 different button) it is working fine. but after that giving state 4. so please suggest me is there is any example for it?
and can i achieve this from this method?
if no what is alternate method there.
By the way i am using roScreen.